The short version
- 01Check status.playstation.com before changing anything on your network.
- 02Confirm the router offers IPv4 and is not running IPv6-only.
- 03Verify the SSID, the password and the security method, not just the password.
- 04Turn the router and modem off for at least 5 minutes, which is Sony’s figure.
- 05Try a wired connection, which isolates wireless from everything else.
- 06Open TCP 80, 443, 3478-3480 and UDP 3478, 3479, 49152-65535 if ports are filtered.
Start here
Joining the network and reaching PlayStation are two different failures
A PS5 that cannot see or join your Wi-Fi at all has a connection problem, and the checks are the ordinary ones — network name, password, security method, distance. A PS5 that joins the network happily and then fails with an NW error has a different problem, and no amount of re-entering the password will touch it. One unusual cause is worth knowing before you start: PlayStation states that PS5 consoles support IPv6 but do not support IPv6-only networks, so a router running IPv6-only will never work until it is set back to IPv4.
Applies to: PlayStation 5 and PS5 Digital Edition. The internet setup path and the IPv6 limitation are documented for PlayStation consoles generally; the NW error code steps come from Sony’s own pages for those codes.
Where does it fail?
Console network problems are frustrating because the console reports so little. It either connects or it does not, and when it does not the error code is usually a long number with no explanation attached. The useful structure is to separate the two halves of the journey — getting onto your own network, and getting from your network to PlayStation — because they fail for entirely different reasons and share almost no fixes.
The network does not appear in the list
Is the console too far away?
Move it closerPassword rejected repeatedly
Is the security method right?
Check the settingsConnects to Wi-Fi, no internet
Is the router IPv6-only?
Enable IPv4An NW- error when signing in
Is PSN itself down?
Check the status pageConnects but games will not join
Are the ports blocked?
Check the ports1. The three things PlayStation asks you to verify
Start with the setup path itself, because it is worth confirming you are in the right place: Settings, then Network, then Settings again, then Set Up Internet Connection. New and saved networks appear in a list; choose yours and select Connect. If the network shows a padlock icon, you will be asked for the password.
PlayStation names three things to check, and they are more specific than “check your password”. Verify that your SSID, your password, and your security method are correct. The third is the one people never think about, and it is a real cause: a router set to an older or mixed security mode, or to something the console does not expect, can reject a password that is entirely correct.
The SSID matters more than it looks too. Many routers broadcast separate names for their two bands, and a console that was set up on one and is now being pointed at the other is being asked to join a network it has never seen. Check the exact name, character for character, rather than the one you assume.
PlayStation’s own restart guidance for connection errors is specific: turn off your router and modem, wait at least 5 minutes, then restart them. Five minutes is considerably longer than most people wait, and it matters because it lets the connection upstream drop properly rather than resuming the same session.
Five minutes is Sony’s figure, not a rounded-up guess. A thirty-second power cycle often restores exactly the state you were trying to clear.
2. The IPv6 trap, which explains the unexplainable cases
This is the single most valuable thing on this page, because it explains the cases where everything is correct and nothing works. PlayStation states that PS5 consoles support IPv6 network connections but do not support IPv6-only network connections.
The distinction is easy to miss and entirely decisive. A router running both IPv4 and IPv6 together is fine. A router configured for IPv6 only — which some providers now ship or enable by default, and which some people switch on deliberately — gives the console an address it cannot use. The console may appear to join the network perfectly and then fail everything afterwards.
The fix is on the router rather than the console: change the router settings to use IPv4. PlayStation’s own advice is to contact your router manufacturer for guidance on changing it, which is fair, since the setting is in a different place on every model.
The signature to look for is a console that connects to Wi-Fi without complaint, shows a successful connection, and then fails every internet test or sign-in. If every other device in the house works, that is not a contradiction — phones and laptops handle IPv6-only networks fine, so the PS5 can be the only thing in the house that is broken.
IPv4 and IPv6 together
Supported. Look elsewhere for the cause.
IPv6 only
Not supported. The router has to offer IPv4 before anything else will help.
3. Where the console is, and why Sony keeps saying wired
PlayStation’s troubleshooting for connection errors repeats one recommendation more than any other: restart the console and connect to the internet using a wired connection as much as possible. That is not a throwaway line. A console is a large object, usually low down in a cabinet, often behind a television and surrounded by other electronics — close to the worst position in the house for wireless reception.
For wireless, the guidance is to bring the PS5 closer to your router or remove anything interrupting the connection. Worth doing as a test even where it cannot be permanent: if the console works next to the router and not in the cabinet, you have proven it is signal rather than configuration, and you can stop changing settings.
An Ethernet cable is the decisive test here, and it settles more than placement. A console that works perfectly on a cable and badly on Wi-Fi has a wireless problem and nothing else; a console that fails on both has a problem further out, in the router or beyond it.
PlayStation also suggests updating the router firmware, and points at the router vendor for it. Old firmware is a genuine cause of a console that connects intermittently while simpler devices are unaffected.
4. When it connects but games and sign-in still fail
If the console is on the network and the internet works, but PlayStation services fail, the remaining causes are about what the router lets through rather than whether it connects at all.
PlayStation publishes the exact ports its services need, which is unusually helpful: TCP 80, 443, 3478, 3479 and 3480, and UDP 3478, 3479 and 49152 through 65535. If your router filters ports, those are the ones that need to be open. Sony suggests contacting your ISP for help configuring them, and for the NW-102311-8 case specifically suggests asking your ISP about disabling port filtering altogether.
This is the usual explanation when a console works fine for streaming video but cannot join an online game or sign in reliably. Ordinary web traffic uses 80 and 443, which almost nothing blocks; the rest of that list is what multiplayer needs, and a restrictive network blocks it without affecting anything else you would notice.
Sony’s other two suggestions belong here as well. Setting up a static IP address manually is offered as an improvement, configured through the same Settings, Network, Settings, Set Up Internet Connection path. And for DNS, PlayStation suggests configuring your network settings with a public DNS that is free and open to the public — without naming one, so choose a well-known provider rather than following a forum post.
5. Check it is not Sony before you change anything
Every one of PlayStation’s troubleshooting pages for these errors opens with the same instruction, and it deserves to be followed rather than skimmed: check the PlayStation status page for any server failure or maintenance going on.
The reason it comes first is that PSN outages produce error codes indistinguishable from network faults. NW-102265-6 means unable to connect to the server, and NW-102311-8 means a communication error occurred while connecting to PlayStation — neither wording tells you which side failed. During an outage, an entire evening can disappear into router settings that were never wrong.
The status page is at status.playstation.com and breaks the service down by component, which is more useful than a single up-or-down indicator. Account management and gaming services can fail independently, and a console that plays online fine but will not sign in is a recognisable pattern during a partial outage.
Sony also notes that the line may simply be temporarily busy, and that waiting is a legitimate response. That is an unusual admission from a manufacturer and worth taking at face value.
6. Working through it in order, and what to record
Taken together, Sony’s own sequence across these pages is a sensible order to work in, and it runs roughly opposite to how most people approach it. Check the status page. Restart the console. Try a wired connection. Move the console closer or clear obstructions. Turn the router and modem off for at least five minutes. Update the router firmware. Then, and only then, start on ports, static IP and DNS.
The reason for that order is cost. The first four cost minutes and no risk; the last three involve changing router configuration, which can break other things in the house and is hard to undo if you did not note what was there before. Write down any setting before you change it.
If you reach the end without success, the useful things to record are the exact error code, whether a wired connection behaves differently from wireless, whether other devices on the same network are affected, whether the router offers IPv4 as well as IPv6, and whether the status page showed anything at the time. Those five answers separate a console fault from a wireless problem from a router configuration from a PSN outage.
That last one is worth checking twice. A console that works on a phone hotspot but not on the house Wi-Fi has told you conclusively that the console is fine and the network is the thing to fix.
Frequently asked questions
Why will my PS5 not connect to Wi-Fi when everything else does?
Check whether your router is running IPv6-only. PlayStation states that PS5 consoles support IPv6 but not IPv6-only networks, so the console can be the only device in the house that fails while phones and laptops are unaffected. The router has to offer IPv4 as well.
How long should I turn the router off for?
At least 5 minutes, which is PlayStation’s own figure in its troubleshooting for connection errors. That is much longer than most people wait, and it matters — a short power cycle often resumes the same upstream session rather than establishing a new one.
What ports does the PS5 need open?
PlayStation lists TCP 80, 443, 3478, 3479 and 3480, and UDP 3478, 3479 and 49152 through 65535. If a console streams video fine but cannot join online games, port filtering is the usual explanation, since ordinary web traffic only needs 80 and 443.
My PS5 says the password is wrong but it is correct. Why?
Check the security method as well as the password — PlayStation names SSID, password and security method as the three things to verify. A router on an unexpected or mixed security mode can reject a correct password. Also confirm the exact network name, since many routers broadcast two.
What does NW-102265-6 mean?
That the console was unable to connect to the server — an error occurred while connecting to PlayStation. The wording does not say which side failed, so check status.playstation.com first for an outage or maintenance before changing anything on your network.
Should I use a wired connection on the PS5?
If you can. Sony repeats the recommendation across its connection troubleshooting, and it is also the most decisive test available: working on cable but not on Wi-Fi isolates the problem to the wireless link, while failing on both points further out at the router or beyond.
Sources and review notes
Checked on . Compiled by Glitchary from PlayStation’s guidance on setting up an internet connection and its pages for error codes NW-102265-6 and NW-102311-8. The setup path, the IPv6-only limitation, the SSID/password/security check, the five-minute router restart, the port list, the static IP and public DNS suggestions and the status page advice are Sony’s. The split between joining the network and reaching PlayStation, the reasoning about cost ordering, and the hotspot test are editorial. Sony revises these pages and its error codes regularly — check the current page for your code. Glitchary is independent of Sony Interactive Entertainment.